Monday, October 29, 2007

Just What I Needed

Words of wisdom "discovered" this morning on musician David Orri's website.

Check out his beautiful song, "Chicago"

"I don't know if I believe in the idea that there's one person out there for us. That seems a little limiting for such an expansive universe. But I do like the word "soul" and I do like the word "mate."

I've heard Wayne Dyer say, many times, that our soulmates are most often the ones who can just totally get our proverbial goat. The person who can just get right into that disarming, sometimes disorienting, and always very sensitive point right at our center, and in one way or another, drive us to edge of crazy and 100 miles beyond that edge. Most of us have a sibling who is a soulmate of sorts in that way- - for good and otherwise.

Only the people who get right into the center of our heart like that can get a rise out of us-- again, be it a 'good' or 'bad' one-- either way. And man, have I been given plenty of evidence of that lately.

But it's also interesting to 'take the seat of the observer' and watch what 'I' am doing in the moment of reaction. And it's interesting because, to reference Dyer again, if you squeeze an orange, orange juice comes out, the kind of juice is what is because it's in there to begin with, not because it got squeezed. If life squeezes me-- applies pressure or stress, or if a person or a relationship offers a stress or pressure point, and what comes of me is anger, defensiveness or negativity, that's what was in there. The only thing the stress did was reveal what was already there, laying in wait to reveal itself.

Life is full of little Buddhas, teachers, who cross our path and shine a light for us. And again as Dyer points out, sometimes our soulmates in life are those Buddhas and we'd like to kick their ass for shining it right in our face. But as I learn to allow more deeply, see myself in the center of some negative reaction, I am learning to relax into it- keep part of myself seated in that observer's position and just note, "Yep, there's sadness masquerading as rage" and not grab onto it and turning it into something tragic-- "MY" sadness or "MY" rage. I'm learning to allow the coming and going of the different tides, and not let it run away with me. I'm learning to stay present. Breathing. But also not getting down on myself when I'm in a place of not-allowing, as well. And little by little, those soulmates and Buddhas come along to show me where I'm clinging or resisting, and I do loosen my grip. Just a little. And then a little more the next time. Until finally, there is a little more space.

And ironically, in the increasing openness of allowing and not needing to grab onto anything or repel anything-- including my own negative reactions-- my life becomes a little more spacious and a little more expansive. And has room for those things I always wanted to flow into my life-- things I had so wanted to clutch onto and cling to, but no longer need to. Because when I step out of the way, it just flows in on its own.

Including those much sought-after soulmates and Buddhas who come to shine their lights. And the best part is that it turns out, their lights are not as blinding and irritating as I might have previously thought once the eyes have adjusted. They're just illuminating.

So, to the handful of 'soulmates' who I think are shining some pretty intense spotlights on areas of my life... I kind of wanted to kick your collective ass for that. But it turns out, that's probably just proof I really did need what you were offering up... so... thanks. I appreciate you."

Monday, October 22, 2007

Healing Colors

Friday, October 12, 2007


My son brought this interesting article to my attention yesterday. It raises some very intriguing questions and delves into the metaphysical world asking the timeless question: Just what is this reality, this life... and what's beyond our awareness?" Needless to say I'm delighted my son found this article and the questions raised interesting enough to share with me. I'll let him draw his own conclusions as to his reality; it's his life and he's learning to deal with questions on his own terms. It's both satisfying and heart wrenching, letting go, watching your child mature into their own being.. by making their own "mistakes" and wise decisions. Enjoy the article and leave some feedback on its content if you wish :)

Our Lives, Controlled From Some Guy’s Couch

The New York Times: Science Dept.
Published: August 14, 2007

Until I talked to Nick Bostrom, a philosopher at Oxford University, it never occurred to me that our universe might be somebody else’s hobby. I hadn’t imagined that the omniscient, omnipotent creator of the heavens and earth could be an advanced version of a guy who spends his weekends building model railroads or overseeing video-game worlds like the Sims.

But now it seems quite possible. In fact, if you accept a pretty reasonable assumption of Dr. Bostrom’s, it is almost a mathematical certainty that we are living in someone else’s computer simulation.

This simulation would be similar to the one in “The Matrix,” in which most humans don’t realize that their lives and their world are just illusions created in their brains while their bodies are suspended in vats of liquid. But in Dr. Bostrom’s notion of reality, you wouldn’t even have a body made of flesh. Your brain would exist only as a network of computer circuits.

You couldn’t, as in “The Matrix,” unplug your brain and escape from your vat to see the physical world. You couldn’t see through the illusion except by using the sort of logic employed by Dr. Bostrom, the director of the Future of Humanity Institute at Oxford.

Dr. Bostrom assumes that technological advances could produce a computer with more processing power than all the brains in the world, and that advanced humans, or “posthumans,” could run “ancestor simulations” of their evolutionary history by creating virtual worlds inhabited by virtual people with fully developed virtual nervous systems.

Some computer experts have projected, based on trends in processing power, that we will have such a computer by the middle of this century, but it doesn’t matter for Dr. Bostrom’s argument whether it takes 50 years or 5 million years. If civilization survived long enough to reach that stage, and if the posthumans were to run lots of simulations for research purposes or entertainment, then the number of virtual ancestors they created would be vastly greater than the number of real ancestors.

There would be no way for any of these ancestors to know for sure whether they were virtual or real, because the sights and feelings they’d experience would be indistinguishable. But since there would be so many more virtual ancestors, any individual could figure that the odds made it nearly certain that he or she was living in a virtual world.

The math and the logic are inexorable once you assume that lots of simulations are being run. But there are a couple of alternative hypotheses, as Dr. Bostrom points out. One is that civilization never attains the technology to run simulations (perhaps because it self-destructs before reaching that stage). The other hypothesis is that posthumans decide not to run the simulations.

“This kind of posthuman might have other ways of having fun, like stimulating their pleasure centers directly,” Dr. Bostrom says. “Maybe they wouldn’t need to do simulations for scientific reasons because they’d have better methodologies for understanding their past. It’s quite possible they would have moral prohibitions against simulating people, although the fact that something is immoral doesn’t mean it won’t happen.”

Dr. Bostrom doesn’t pretend to know which of these hypotheses is more likely, but he thinks none of them can be ruled out. “My gut feeling, and it’s nothing more than that,” he says, “is that there’s a 20 percent chance we’re living in a computer simulation.”

My gut feeling is that the odds are better than 20 percent, maybe better than even. I think it’s highly likely that civilization could endure to produce those supercomputers. And if owners of the computers were anything like the millions of people immersed in virtual worlds like Second Life, SimCity and World of Warcraft, they’d be running simulations just to get a chance to control history — or maybe give themselves virtual roles as Cleopatra or Napoleon.

It’s unsettling to think of the world being run by a futuristic computer geek, although we might at last dispose of that of classic theological question: How could God allow so much evil in the world? For the same reason there are plagues and earthquakes and battles in games like World of Warcraft. Peace is boring, Dude.

A more practical question is how to behave in a computer simulation. Your first impulse might be to say nothing matters anymore because nothing’s real. But just because your neural circuits are made of silicon (or whatever posthumans would use in their computers) instead of carbon doesn’t mean your feelings are any less real.

David J. Chalmers, a philosopher at the Australian National University, says Dr. Bostrom’s simulation hypothesis isn’t a cause for skepticism, but simply a different metaphysical explanation of our world. Whatever you’re touching now — a sheet of paper, a keyboard, a coffee mug — is real to you even if it’s created on a computer circuit rather than fashioned out of wood, plastic or clay.

You still have the desire to live as long as you can in this virtual world — and in any simulated afterlife that the designer of this world might bestow on you. Maybe that means following traditional moral principles, if you think the posthuman designer shares those morals and would reward you for being a good person.

Or maybe, as suggested by Robin Hanson, an economist at George Mason University, you should try to be as interesting as possible, on the theory that the designer is more likely to keep you around for the next simulation.

Of course, it’s tough to guess what the designer would be like. He or she might have a body made of flesh or plastic, but the designer might also be a virtual being living inside the computer of a still more advanced form of intelligence. There could be layer upon layer of simulations until you finally reached the architect of the first simulation — the Prime Designer, let’s call him or her (or it).

Then again, maybe the Prime Designer wouldn’t allow any of his or her creations to start simulating their own worlds. Once they got smart enough to do so, they’d presumably realize, by Dr. Bostrom’s logic, that they themselves were probably simulations. Would that ruin the fun for the Prime Designer?

If simulations stop once the simulated inhabitants understand what’s going on, then I really shouldn’t be spreading Dr. Bostrom’s ideas. But if you’re still around to read this, I guess the Prime Designer is reasonably tolerant, or maybe curious to see how we react once we start figuring out the situation.

It’s also possible that there would be logistical problems in creating layer upon layer of simulations. There might not be enough computing power to continue the simulation if billions of inhabitants of a virtual world started creating their own virtual worlds with billions of inhabitants apiece.

If that’s true, it’s bad news for the futurists who think we’ll have a computer this century with the power to simulate all the inhabitants on earth. We’d start our simulation, expecting to observe a new virtual world, but instead our own world might end — not with a bang, not with a whimper, but with a message on the Prime Designer’s computer.

It might be something clunky like “Insufficient Memory to Continue Simulation.” But I like to think it would be simple and familiar: “Game Over.”

Wednesday, October 03, 2007

My Kid

My kid rocks!

Not only does his “Due to the presence of fools- wise people stand out” Myspace page have John Lennon wallpaper- the featured song is Schubert’s Piano Trio in E Flat!

How’s that for culture?

Now I’m not so worried about his future.

Monday, October 01, 2007


"If you travel far enough, one day you will recognise yourself coming down the road to meet you. And you will say - YES. "
- Marion Woodman

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